Posts filed under ‘CG Environments’
Neptune’s Palace is an interior I created in Maya. The theme is a James Bond style seafood restaurant found at a casino, very over the top and with a Roman theme. I wanted this interior to be as photo realistic as possible so it could be used as a stand in interior for a real environment if it was needed for a visual effects sequence.
La Petite Ville is a environment I modelled, textured and lit in Maya. The inspiration for this piece was the Pixar Shorts environments. This is currently still work in progress and will be updated when complete.
The images below are from a short project at university teaching us Maya for the first time.